﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
#endregion

namespace BreakOutBattles.Game.Physics
{
    /// <summary>
    /// An interface for all collision enabled objects in the game.
    /// </summary>
    public interface ISolidObject
    {
        Rectangle CollisionRect
        {
            get;
            set;
        }

        bool OnMotion
        {
            get;
        }

        void RegisterCollision();
    }
}
